Hi, My name is Grace Carr!
I’m a Motion and Visual designer
who brings stories to life through design
.
Work
Motion Reel
2D/3D
ASPECT
Motion Internship
Blizzard
Motion, Brand Identity System
RavelryMotion, Brand
Empyreal
3D Motion, Octane
Northwood Space
3D Motion, X-Particles
Inception2D Motion, Trapcode Particular
Cirro
Brand Identity System, UI/UX
Trader JoesBrand Identity, UI, Packaging
Quest Diagnostics
Brand Identity, UI/UX
Email
Linkedin
Resume
© Grace Carr
2020-2025 All Rights Reserved
Ravelry
“A Stitch That Tells A Story”
A personal project exploring how Ravelry, an online fiber arts platform, can better support users at every stage of their crafting journey, both on the platform and in the hobby.
Role(s)Brand Identity, UI, UX, Graphics, Motion
DescriptionRavely is an online platform and social networking site for knitters, crocheters, spinners, and other fiber artists. Laucned in 2007, it is a leading resource for people who enjoy working with yarn and other fiber materials.
My goal for this rebrand is to enhance the platform experience by making it more engaging and educational, with a unified design system that is inclusive and empowering to artists of all levels.
ToolsFigma, Adobe Illustrator, Adobe After Effects, Adobe Photoshop
TimelineFebruary 2025—May 2025 (14 Weeks)
User FlowRavelry's redesign centers on making fiber arts accessible to everyone, especially beginners. I addressed the platform's overwhelming information architecture by creating an intuitive system with integrated tutorials, smart technique recommendations, and personalized features. By lowering the learning curve and highlighting the right resources, the redesign empowers new crafters to start projects while giving experienced makers enhanced access to the tools they need
IAI began by rethinking Ravelry’s information architecture to uncover why the platform felt overwhelming for beginners yet beloved by experts. Research showed that simplifying navigation and clarifying hierarchy could make the experience more approachable. These insights guided a redesigned structure that balances depth for advanced users with intuitive entry points for newcomers.
User Flow
Educational VR Assistant
While redesigning the app improved accessibility, knitting itself still has a steep learning curve for beginners. To bridge that gap I designed a conceptual AR layer with tools that work alongside the physical craft with a live stitch counter, a pattern assistant, and a project tracker that lets users document their progress in real time
VR Assistant Tools
Learning Mode: Step-by-step AR stitch guidance on your actual work.
Smart Mode: Your pattern, stitch counter, and row tracker.
Ergonomic Mode:Tools sit in your peripheral vision at a natural angle. No neck strain or looking down.
AdditionalRavelry reminded me that thoughtful design comes from understanding user behavior, pain points, and motivations, reminding me that good design is rooted in empathy and connection
A special thanks to my mentor: Gina Park
This project is a student work created for educational purposes only. I do not hold or own any rights to the photos used in this project. All images belong to their respective copyright owners.
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