Hi, My name is Grace Carr!
I’m a  UI/UX and Motion designer who brings stories to life through design.

Work  
Motion Reel
2D/3D
Blizzard
Visual, Motion
Cirro
UI/UX, Visual, Motion

Quest Diagnostics
UI/UX, Visual

RavelryVisual, UI, AR/VR, Motion
Empyreal 3D Motion, Octane
Northwood Space 3D Motion, X-Particles


Inception2D Motion, Trapcode Particular

Trader JoesBrand Identity, UI, Packaging 

Email
Linkedin
Resume





© Grace Carr
2020-2025 All Rights Reserved
 
  

Blizzard Deck/Presentation Deck

“Break Through Reality”

A personal project exploring how Blizzard's visual identity can evolve to unite its expanding universe of worlds while maintaining a unified brand presence.

Go back to previous project page here


Role(s)
Brand Identity, & Motion Design, Web Design, Socials, UI


DescriptionBlizzard leans heavily into the fantasy aspect of their games and the immersive worlds within them. What makes these games so special is how they connect players to each world, giving them the ability to step out of reality and become someone or something different. This new identity captures that transformation and brings together the community of players with the expanding universe of Blizzard worlds.


This project is a student work created for educational purposes only. I do not hold or own any rights to the photos used in this project. All images belong to their respective copyright owners.


Back to Top