Hi, My name is Grace Carr!
I’m a UI/UX and Motion designer
who brings stories to life through design.
Work
Motion Reel
2D/3D
Blizzard
Visual, Motion
Cirro
UI/UX, Visual, Motion
Quest Diagnostics
UI/UX, Visual
RavelryVisual, UI, AR/VR, Motion
Empyreal
3D Motion, Octane
Northwood Space
3D Motion, X-Particles
Inception2D Motion, Trapcode Particular
Trader JoesBrand Identity, UI, Packaging
Email
Linkedin
Resume
© Grace Carr
2020-2025 All Rights Reserved
Blizzard Deck/Presentation Deck
“Break Through Reality”
A personal project exploring how Blizzard's visual identity can evolve to unite its expanding universe of worlds while maintaining a unified brand presence.
Go back to previous project page here
Role(s)
Brand Identity, & Motion Design, Web Design, Socials, UI
DescriptionBlizzard leans heavily into the fantasy aspect of their games and the immersive worlds within them. What makes these games so special is how they connect players to each world, giving them the ability to step out of reality and become someone or something different. This new identity captures that transformation and brings together the community of players with the expanding universe of Blizzard worlds.
This project is a student work created for educational purposes only. I do not hold or own any rights to the photos used in this project. All images belong to their respective copyright owners.
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